Wanderers of Luviyes
The beefy druid who punches things.
Alignment: Neutral Good.
Saving Throws: INT / WIS.
Language Proficiency: Common, Druidic.
Armor: Light armor, medium armor, shields.
Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears.
Tools: Herbalism kit.
- Animal Handling
- Proficiency in hand-to-hand (fists) combat.
- Unable to use Druidic magic barring Wild Shape.
EXP: 13 ((Needs 300 for Lv 2))
Base Health: 11
Hit Points at Higher Levels: 1d8 + Con Mod or 5 + Con Mod added to Base.
Strength: 16 +2
Dexterity: 11 +0
Constitution: 15 +2
Intelligence: 17 +3
Wisdom: 13 +1
Charisma: 10 +0
Armor Class: 10
[ARMOR] Leather Armor
Standard, lightweight, leather armor.
[WEAPON] Theodore’s Trusty Gauntlets [1d8 +STR Mod]
Dented in some places. Don’t add to his growing collection.
[DECOR] Wooden Trinket (Druidic Focus)
A bird skull carved out of scented wood. It serves as Theodore’s druidic focus for Wild Shaping.
[DECOR] Theodore’s Cloak (Decoration)
A forest colored cloak with a circlet of elk antlers sewn into the head.
Theodore was born to acolytes of a druidic temple in the deep reaches of the forest. Here, he led a secluded lifestyle in the arms of mother nature, learning the cornerstones of Druidic magic and hand-to-hand combat from the ancient masters of the wooded sanctuary. Sick of routine, Theodore left the safety of the temple to roam the lands before properly grasping the control of elemental Druidic magic. While looking for work as a mercenary, he met Jochol and his been working with him ever since.
A beefy, and rather hairy, well built almost middle-aged man. He’s been told that he resembles a bear. Theodore wears a dull, forest colored cloak, typically with the hood up. Resting on his head is a circlet, sewn to the hood, with a pair of elk antlers attacked. They do not serve any combat purpose, other than to look intimidating. His wears a simple set of a black shirt and black trousers underneath his cloak.